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Microsoft E3 Recap by Xbox One Corner

xboxonecorner:

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Writing as the event progressed, and then expanded after the whole thing was over.

  • 12:12pm— Hey, the time’s two twelves! Just signed in with my Gamertag on xbox.com to watch the livestream of Microsoft’s E3 presentation. All quiet on the Xbox front. The event’s due to go on at 12:30pm.
  • 12:23pm— Taking bets right now. Will they mention the used game criticisms? Will they mention the price point? How about the always-on issues? Seven minutes.
  • 12:26pm— Loose lips sink ships, or at least give away rough estimates of console launch dates. A Rare staffer just accidentally leaked that the Xbox One will be launched in November. We… we saw that one coming.
  • 12:30pm— Here we go! I feel sorry for all the poor folks watching it live. It’s crowded as hell in that auditorium.
  • 12:33pm— False start. The stream’s up and playing, but Microsoft is late. Probably putting on the final touches on their makeup or something.
  • 12:36pm— Here we go, for real this time! Microsoft leads with the intro video. Oohs and aahs. Microsoft puts up Metal Gear Solid.
  • 12:38pm— Remember riding horses in the old Metal Gear Solid? Oh, wait, you probably don’t, because it was never a thing. Well, Microsoft is making it a thing now. The new Metal Gear Solid is the soupy mess that you get when you stuff Red Dead Redemption and Far Cry into a blender and pepper in some stealth. Because you can stealth while you’re riding a horse. The new game might as well be called, Far Dead Metal Gears: Horses.
  • 12:39pm— Metal Gear Solid has new characters. There’s a woman named “Quiet,” a name which she presumably didn’t give herself, because she’s as mute as a boiled potato. She’s the strong silent type, and by that I means she’s a mute sniper. Other characters in the line up: Eli, a “youth that curses his fate,” “Skull Face, a ghost without a past” (we’ll just let that one go without mockery) and “Ocelot: a rival living a lie.” Loving the names here, and I say that only somewhat sarcastically.
  • 12:44pm— Don Mattrick, president of the Interactive Entertainment division at Microsoft, takes the stage. “It’s all about the games.” Awesome, tell us about them. Mattrick starts with 360 games.
  • 12:48pm— World of Tanks to arrive on the Xbox 360. The title is self-explanatory.
  • 12:50pm— Max: The Curse of Brotherhood to arrive on the Xbox 360. Hey, says Microsoft. Smaller developers are our friends too! Even though we’ve placed really draconian restrictions on their titles recently. Max: The Curse of Brotherhood comes from a Danish studio.
  • 12:51pm— Dark Souls II to arrive on the Xbox 360. Swordfighting, clang clang swoosh. The Kinect gets involved.
  • 12:53pm— Talking about the Xbox One now. Microsoft leads with Ryse, an absolutely mind-blowing One-exclusive game. It’s a first person hack and slash game. Game footage and pre-rendered cutscenes galore. God, we’re looking forwards to this one.
  • 12:57pm— “Yes, Ryse has quick time events. Look, we know you hate them. Gotcha! We’ve put them in every single god damn encounter you’ll have in this game.”
  • 12:58pm— We’re going to be keeping an eye on Ryse as time goes on. It’s a phenomenal game, visually, and we’re psyched to see where it’s headed.
  • 1:00pm— Killer Instinct is back!
  • 1:03pm— Insomniac Software shows off Sunset Overdrive, a cell-shaded, cartoony shooter that evokes Ratchet and Clank, but seems a bit more mature.
  • 1:05pm— Did you know McLaren built a new supercar? I didn’t, but now I’m learning about it. It’s got carbon fiber and other supermaterials that science has created over the past few years. It’s really impressive. There are only two in the entire world. One of them is on stage. If this turns out to be Forza business, take a shot.
  • 1:07pm— Take a shot, it’s Forza business. They’re talking about detail levels in the new Forza. Something about individual paint flecks, I presume. Look at all this detail! they scream. Look at how it’s one of the few things you won’t be focusing on when you’re trying to drive this thing through a virtual racetrack at two hundred miles an hour! Look at it!
  • 1:10pm— Like a persistent asshat driver on the road, or perhaps a very proficient stalker with an astonishing capacity for memory, Forza can remember your driving style and upload it to the cloud, where other games download your driving profile and use it as AI against other players. You earn points every time your virtual self beats someone. Something, something, ghost in the machine. Our mockery is lighthearted, of course. This is actually really impressive.
  • 1:11pm— Hey, nice numbers in the time again! Back to indie game developers. Something about Minecraft. We know you hate indie developers, Microsoft. Who are you trying to fool here? The indie developers whose hands you’ve tied with your absurd restrictions?
  • 1:15pm— Remember Quantum Break? The game that Microsoft briefly showed at its Xbox One announcement? It’s back. The little girl and the boat crashing into the bridge are back. The premise remains foggy and unclear.
  • 1:15pm— Oh, the guy from Quantum Break has absolute control over the ebb and flow of time itself. Oh, and he can tap things into his timestream or leave them frozen. Awesome power. What’s the game about?
  • 1:16pm— Kudos to Microsoft, for keeping true to their promise of “just the gamers” they made earlier. The word “Kinect” hasn’t even shown up yet. And there’s almost nothing about live TV or anything. You’re doing great, Microsoft!
  • 1:18pm— Jinxed it, apparently. Introducing Project Spark, a Little Big Planet-inspired sandbox type game. It’s controlled by voice. Hello, Kinect. We were wondering when you’d show your twin-1080p-camera-eyed face.
  • 1:25pm— Microsoft is talking about Xbox One, the Xbox Live system, Smartglass, and recording games.
  • 1:26pm— Watching a Killer Instinct battle. It’s predictable and boring.
  • 1:27pm— You can instantly stream your game with Twitch. Microsoft promises to allow you to share matches with social media. It’s unclear whether they think this is a thing that people actually want, or if they’re just messing with us.
  • 1:29pm— No more Microsoft points! Now, it’s just real money. Good job on eliminating the absolutely useless step of buying points with money, and then buying stuff on your Xbox with the points you bought (again, with money).
  • 1:30pm— The video that Microsoft is showing is muted, and therefore completely boring. You can ride dragons. Yawn.
  • 1:31pm— Dead Rising 3 announced.
  • 1:33pm— “You can kill with anything. Even this gun, or maybe this other gun.” Running out of ideas there, buddy?
  • 1:36pm— Oh my god, there’s so many zombies. And the guns you have are so stupefyingly good at putting holes in them. And the save and checkpoint system seems to be working better than its predecessor, the “Oh, you want to save? Hang on, you’re dead. Let me just take you back three miles” system. We’re putting this on our to-watch list.
  • 1:40pm— The Witcher is on. It’s being developed for the Xbox One. The graphics look incredible, and it’s aided by the fact that the Xbox One is so much more capable than its predecessor.
  • 1:42pm— Battlefield 4 takes the stage. No mention of Call of Duty: Ghosts, but I’m sure that’s coming later. Look at all the new guns that we included! These are from the future! 
  • 1:42pm— Spending these thirty seconds cringing as Microsoft techs try to get the demo working. Absolute silence.
  • 1:46pm— Can’t watch the Battlefield 4 demo with me? Here, let me tell you what it’s like. Ready? Watch me shoot this person. Look, I’m running. I’m going to switch guns so I can better shoot this person. Now I have a rocket, or some other crazy weapon. This is also for killing people. Don’t get me wrong, the game looks incredible, but watching other people play first person shooters is only marginally more interesting than watching someone clip their toenails.
  • 1:54pm— Guess what, it’s Halo! That’s right. In what will soon be the franchise that just won’t die, even after it’s been handed off to other people, and even after promises have been made it’s not going to continue, it’s back and you better like it! Master Chief is wearing a monkish robe over his goddamn titanium allow power suit. What the hell were you trying to hide, you seven-foot tall walking death machine? That you’re a seven-foot tall walking death machine? Do you really think a robe is unflattering enough to hide the blockiness of your walking death machine!?
  • 1:55pm— And that’s all you get. Microsoft wheels Halo away without so much as dropping a title. Okay then.
  • 1:56pm— It’s the price. Four hundred and ninety-nine dollars. Good grief, that’s quite a sum. That’s… that’s quite a sum. Good lord. That is… so much money… to spend… on a black box… to play games on.
  • 1:59pm— Wrapping it up with Titanfall. Strap on a jetpack, climb into your mech fighter suit, and tear the scenery to shreds with your ludicrously overpowered weapons array. Seems like goofy fun, though the graphics aren’t as polished as the other games that have been shown today. Less modern shooter-y, more future alien shooter-y feel.
  • 2:00pm— Avoiding talking about that price point, I see. Oh Microsoft, when will you learn that we aren’t all rich?

That’s about all we got from our notes. Microsoft answered a lot of questions in their E3 presentation, but still no word on the used game sharing criticisms, among others. Their focus on games has definitely improved their standing among gamers, however; we’re very excited about some of the titles announced today. That’ll do, Microsoft. That’ll do.

Battlefield 4 to be on Xbox One

xboxonecorner:

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As officially announced on the Battlefield website, Battlefield 4 will be released for the Xbox One. Battlefield 4, built on the next generation of the Frostbite engine that powered Battlefield 3, takes full advantage of the advanced hardware and technology of the Xbox One to deliver “dynamic destructible environments, vehicular combat, and the chaos of all-out-war,” as well as promising to push the Xbox One to the “edge of gaming technology.” Not much additional information has been provided since Battlefield 4 was covered in this week’s run-through of coming Xbox One games. You can register now to be notified when pre-order opens.

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Zumba Fitness World Party to be available for the Xbox One

xboxonecorner:

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Software developer Majesco recently announced that it would be releasing Zumba Fitness World Party for the Xbox One later this year. The game offers players the luxury of their own living room and the comfort of knowing that as they dance sweatily in front of their TVs, the only things there to judge them are the watchful eyes of their Kinect.

Billed as a cultural journey around the world, the game will doubtless feature various multicultural backgrounds paired with ethnically appropriate voiceovers. The Zumba soundtrack has on it such stars as Lady Gaga, Daddy Yankee, and Pitbull; there are about 40 songs in total. As the player’s in-game character travels around the world and dances the frenetic, sweaty aerobic routine that constitutes Zumba, the player themselves will burn up to a thousand calories per hour—roughly a steak dinner, or an entire 10” apple pie. However, if you find that you are willing to dedicate this much effort to impressing the celebrity Zumba instructors that feature in this game (featuring the likes of Beto,  Gina Grant, or Kass Martin), perhaps it is more advisable to simply start running. Outside.

The game also features two-player support on the Xbox One, presumably when you just aren’t dancing hard enough to Pitbull’s silky rhymes and need a friend to help you win.

The release date for the Xbox One is yet to be announced.

See more: http://xboxonecorner.com/

Microsoft: Kinect 2 Camera CAN be Turned Off

xboxonecorner:

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The recent Xbox One reveal included the unsettling notion that the Kinect 2 would be always on. The Kinect 2 already looks sleek, black, and dangerous—the idea, then, that it would listen in on every word spoken and observe every move you make, was enough to make many cry foul. However, in an interview with CNET, Microsoft Xbox Incubation group manager Jeff Henshaw maintained that while the Xbox One was “designed to have Kinect be an integral part of the experience,” users will be able to “put the system in modes where you can be completely secure about the fact that the camera is off and can’t see you.”

Users can turn off the camera, as well as mute the microphone for voice chat or voice commands. Though the microphone may be muted, Microsoft said that it would retain the ability to occasionally capture voice commands to improve its speech recognition capabilities—if the user insists, however, even this function can be turned off.

See more: http://xboxonecorner.com/

Microsoft E3 Recap by Xbox One Corner

xboxonecorner:

image

Writing as the event progressed, and then expanded after the whole thing was over.

  • 12:12pm— Hey, the time’s two twelves! Just signed in with my Gamertag on xbox.com to watch the livestream of Microsoft’s E3 presentation. All quiet on the Xbox front. The event’s due to go on at 12:30pm.
  • 12:23pm— Taking bets right now. Will they mention the used game criticisms? Will they mention the price point? How about the always-on issues? Seven minutes.
  • 12:26pm— Loose lips sink ships, or at least give away rough estimates of console launch dates. A Rare staffer just accidentally leaked that the Xbox One will be launched in November. We… we saw that one coming.
  • 12:30pm— Here we go! I feel sorry for all the poor folks watching it live. It’s crowded as hell in that auditorium.
  • 12:33pm— False start. The stream’s up and playing, but Microsoft is late. Probably putting on the final touches on their makeup or something.
  • 12:36pm— Here we go, for real this time! Microsoft leads with the intro video. Oohs and aahs. Microsoft puts up Metal Gear Solid.
  • 12:38pm— Remember riding horses in the old Metal Gear Solid? Oh, wait, you probably don’t, because it was never a thing. Well, Microsoft is making it a thing now. The new Metal Gear Solid is the soupy mess that you get when you stuff Red Dead Redemption and Far Cry into a blender and pepper in some stealth. Because you can stealth while you’re riding a horse. The new game might as well be called, Far Dead Metal Gears: Horses.
  • 12:39pm— Metal Gear Solid has new characters. There’s a woman named “Quiet,” a name which she presumably didn’t give herself, because she’s as mute as a boiled potato. She’s the strong silent type, and by that I means she’s a mute sniper. Other characters in the line up: Eli, a “youth that curses his fate,” “Skull Face, a ghost without a past” (we’ll just let that one go without mockery) and “Ocelot: a rival living a lie.” Loving the names here, and I say that only somewhat sarcastically.
  • 12:44pm— Don Mattrick, president of the Interactive Entertainment division at Microsoft, takes the stage. “It’s all about the games.” Awesome, tell us about them. Mattrick starts with 360 games.
  • 12:48pm— World of Tanks to arrive on the Xbox 360. The title is self-explanatory.
  • 12:50pm— Max: The Curse of Brotherhood to arrive on the Xbox 360. Hey, says Microsoft. Smaller developers are our friends too! Even though we’ve placed really draconian restrictions on their titles recently. Max: The Curse of Brotherhood comes from a Danish studio.
  • 12:51pm— Dark Souls II to arrive on the Xbox 360. Swordfighting, clang clang swoosh. The Kinect gets involved.
  • 12:53pm— Talking about the Xbox One now. Microsoft leads with Ryse, an absolutely mind-blowing One-exclusive game. It’s a first person hack and slash game. Game footage and pre-rendered cutscenes galore. God, we’re looking forwards to this one.
  • 12:57pm— “Yes, Ryse has quick time events. Look, we know you hate them. Gotcha! We’ve put them in every single god damn encounter you’ll have in this game.”
  • 12:58pm— We’re going to be keeping an eye on Ryse as time goes on. It’s a phenomenal game, visually, and we’re psyched to see where it’s headed.
  • 1:00pm— Killer Instinct is back!
  • 1:03pm— Insomniac Software shows off Sunset Overdrive, a cell-shaded, cartoony shooter that evokes Ratchet and Clank, but seems a bit more mature.
  • 1:05pm— Did you know McLaren built a new supercar? I didn’t, but now I’m learning about it. It’s got carbon fiber and other supermaterials that science has created over the past few years. It’s really impressive. There are only two in the entire world. One of them is on stage. If this turns out to be Forza business, take a shot.
  • 1:07pm— Take a shot, it’s Forza business. They’re talking about detail levels in the new Forza. Something about individual paint flecks, I presume. Look at all this detail! they scream. Look at how it’s one of the few things you won’t be focusing on when you’re trying to drive this thing through a virtual racetrack at two hundred miles an hour! Look at it!
  • 1:10pm— Like a persistent asshat driver on the road, or perhaps a very proficient stalker with an astonishing capacity for memory, Forza can remember your driving style and upload it to the cloud, where other games download your driving profile and use it as AI against other players. You earn points every time your virtual self beats someone. Something, something, ghost in the machine. Our mockery is lighthearted, of course. This is actually really impressive.
  • 1:11pm— Hey, nice numbers in the time again! Back to indie game developers. Something about Minecraft. We know you hate indie developers, Microsoft. Who are you trying to fool here? The indie developers whose hands you’ve tied with your absurd restrictions?
  • 1:15pm— Remember Quantum Break? The game that Microsoft briefly showed at its Xbox One announcement? It’s back. The little girl and the boat crashing into the bridge are back. The premise remains foggy and unclear.
  • 1:15pm— Oh, the guy from Quantum Break has absolute control over the ebb and flow of time itself. Oh, and he can tap things into his timestream or leave them frozen. Awesome power. What’s the game about?
  • 1:16pm— Kudos to Microsoft, for keeping true to their promise of “just the gamers” they made earlier. The word “Kinect” hasn’t even shown up yet. And there’s almost nothing about live TV or anything. You’re doing great, Microsoft!
  • 1:18pm— Jinxed it, apparently. Introducing Project Spark, a Little Big Planet-inspired sandbox type game. It’s controlled by voice. Hello, Kinect. We were wondering when you’d show your twin-1080p-camera-eyed face.
  • 1:25pm— Microsoft is talking about Xbox One, the Xbox Live system, Smartglass, and recording games.
  • 1:26pm— Watching a Killer Instinct battle. It’s predictable and boring.
  • 1:27pm— You can instantly stream your game with Twitch. Microsoft promises to allow you to share matches with social media. It’s unclear whether they think this is a thing that people actually want, or if they’re just messing with us.
  • 1:29pm— No more Microsoft points! Now, it’s just real money. Good job on eliminating the absolutely useless step of buying points with money, and then buying stuff on your Xbox with the points you bought (again, with money).
  • 1:30pm— The video that Microsoft is showing is muted, and therefore completely boring. You can ride dragons. Yawn.
  • 1:31pm— Dead Rising 3 announced.
  • 1:33pm— “You can kill with anything. Even this gun, or maybe this other gun.” Running out of ideas there, buddy?
  • 1:36pm— Oh my god, there’s so many zombies. And the guns you have are so stupefyingly good at putting holes in them. And the save and checkpoint system seems to be working better than its predecessor, the “Oh, you want to save? Hang on, you’re dead. Let me just take you back three miles” system. We’re putting this on our to-watch list.
  • 1:40pm— The Witcher is on. It’s being developed for the Xbox One. The graphics look incredible, and it’s aided by the fact that the Xbox One is so much more capable than its predecessor.
  • 1:42pm— Battlefield 4 takes the stage. No mention of Call of Duty: Ghosts, but I’m sure that’s coming later. Look at all the new guns that we included! These are from the future! 
  • 1:42pm— Spending these thirty seconds cringing as Microsoft techs try to get the demo working. Absolute silence.
  • 1:46pm— Can’t watch the Battlefield 4 demo with me? Here, let me tell you what it’s like. Ready? Watch me shoot this person. Look, I’m running. I’m going to switch guns so I can better shoot this person. Now I have a rocket, or some other crazy weapon. This is also for killing people. Don’t get me wrong, the game looks incredible, but watching other people play first person shooters is only marginally more interesting than watching someone clip their toenails.
  • 1:54pm— Guess what, it’s Halo! That’s right. In what will soon be the franchise that just won’t die, even after it’s been handed off to other people, and even after promises have been made it’s not going to continue, it’s back and you better like it! Master Chief is wearing a monkish robe over his goddamn titanium allow power suit. What the hell were you trying to hide, you seven-foot tall walking death machine? That you’re a seven-foot tall walking death machine? Do you really think a robe is unflattering enough to hide the blockiness of your walking death machine!?
  • 1:55pm— And that’s all you get. Microsoft wheels Halo away without so much as dropping a title. Okay then.
  • 1:56pm— It’s the price. Four hundred and ninety-nine dollars. Good grief, that’s quite a sum. That’s… that’s quite a sum. Good lord. That is… so much money… to spend… on a black box… to play games on.
  • 1:59pm— Wrapping it up with Titanfall. Strap on a jetpack, climb into your mech fighter suit, and tear the scenery to shreds with your ludicrously overpowered weapons array. Seems like goofy fun, though the graphics aren’t as polished as the other games that have been shown today. Less modern shooter-y, more future alien shooter-y feel.
  • 2:00pm— Avoiding talking about that price point, I see. Oh Microsoft, when will you learn that we aren’t all rich?

That’s about all we got from our notes. Microsoft answered a lot of questions in their E3 presentation, but still no word on the used game sharing criticisms, among others. Their focus on games has definitely improved their standing among gamers, however; we’re very excited about some of the titles announced today. That’ll do, Microsoft. That’ll do.

Recap: The Kinect 2.0 - This is Impressive

xboxonecorner:

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The old Kinect was already impressive enough as-is, what with its low-latency 3D imaging and gesture recognition capabilities. If the old Kinect was the Wright brothers’ first successful airplane flight, the new Kinect is an F16 screaming through the skies at Mach 2. It’s impressive, is what we’re saying.

The new Kinect comes bundled with the Xbox One. It has a fully upgraded depth sensor that is three times as sensitive as the old Kinect’s, capable of picking out the wrinkles in your shirt. The functional area of the Kinect is now wider (a 60º improvement in the field of view) and deeper, allowing for up to six people being tracked by the Kinect at once. Twin 1080p-cameras provide absurd picture quality, taking in scenes at 60 frames per second. New technology lets the Kinect count how long it takes for light to return, an operation on the order of nanoseconds.

It can now do all this in a completely darkened room, thanks to its new and powerful system of infrared sensing that can map its surroundings without any visible light.

New software developed by Microsoft, run by in-house designed hardware and architecture on the Kinect, will allow it to perform feats of skill with astonishing precision and speed. The new Kinect can measure your heartbeat at a glance, by watching the depth of prominent pulse points on your body and counting the seconds in between beats. Muscle tracking algorithms can calculate the biomechanics of your movements—how off balance you are, what parts of your body are under pressure, how much power and speed your movements carry. Skeleton mapping allows the Kinect to track hand motions, and orientation calculation plays into how a player interacts with the in-game world. Facial recognition, helped by the double HD cameras, can not only spot and identify your face, but also check if you’re engaged or not engaged and choose to ignore voice commands if they don’t seem to be directed at the Xbox One. Speaking of speech recognition, the Kinect microphones and speech recognition software help to pick out, once acclimated, your voice, from background noise or other acoustic distractions.

When Skynet becomes self-aware and begins building Terminators, the headless robot bodies will no doubt storm their nearest electronics retailer and mount Kinect 2.0s on their shoulders. And when the last vestiges of the human resistance against the machines begin to flounder, they will flee the robots with the twin 1080p cameras, perfect night vision. And they will know that, even as they run with whatever feeble power their weak legs can provide, their heartrates are being taken by the staggering capabilities of the Kinect 2.0.

“Words With Friends” might come to the Xbox One

xboxonecorner:

In yet another case of mobile app developers not knowing when enough is enough, advertising campaigns appear to suggest that the popular mobile application and blatant Scrabble rip-off ‘Words With Friends’ will be released for the Xbox One.

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‘Words With Friends” is ‘developed’ by Zynga, insofar as much as a company whose fortune derives from shameless theft of intellectual property and Farmville (which is also, unsurprisingly, an exact clone of another, older Facebook app called FarmTown) can develop something of its own. Being a word-based game, Zynga has either a) invented a new, jaw-droppingly well-designed, astonishingly intuitive way to select and place tiles, or b) will rely on the time-tested, time-wasting, and universally irritating “point and click” method as adapted for a controller with two analog sticks. Company history suggests the latter is more possible.

I look forward to the release of “Words With Friends” about as much as I look forward to contracting tetanus.

See more: http://xboxonecorner.com/

Zumba Fitness World Party to be available for the Xbox One

xboxonecorner:

image

Software developer Majesco recently announced that it would be releasing Zumba Fitness World Party for the Xbox One later this year. The game offers players the luxury of their own living room and the comfort of knowing that as they dance sweatily in front of their TVs, the only things there to judge them are the watchful eyes of their Kinect.

Billed as a cultural journey around the world, the game will doubtless feature various multicultural backgrounds paired with ethnically appropriate voiceovers. The Zumba soundtrack has on it such stars as Lady Gaga, Daddy Yankee, and Pitbull; there are about 40 songs in total. As the player’s in-game character travels around the world and dances the frenetic, sweaty aerobic routine that constitutes Zumba, the player themselves will burn up to a thousand calories per hour—roughly a steak dinner, or an entire 10” apple pie. However, if you find that you are willing to dedicate this much effort to impressing the celebrity Zumba instructors that feature in this game (featuring the likes of Beto,  Gina Grant, or Kass Martin), perhaps it is more advisable to simply start running. Outside.

The game also features two-player support on the Xbox One, presumably when you just aren’t dancing hard enough to Pitbull’s silky rhymes and need a friend to help you win.

The release date for the Xbox One is yet to be announced.

See more: http://xboxonecorner.com/

Killer Instinct arriving on Xbox One (Trailer)

xboxonecorner:

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Thought it’s had its dev team entirely eviscerated and re-constituted from the shattered hopes of its former developer, Rare, the fighter game Killer Instinct will indeed arrive on the Xbox One at launch. Microsoft showed an incredibly short trailer of the new Killer Instinct at its E3 presentation, which focused almost wholly on pre-rendered cutscenes, classic catchphrases (C-c-c-c-combo breaker!) and not much else. Memorable characters like Jago and Sabrewulf are in the game, and Madcatz is creating a fight stick accessory for the title. The graphics are reminiscent of Street Fighter IV, what with the 3D-style movement in a 2D-plane; the gameplay is much improved. The game also sports streaming features via game-streaming-monolith Twitch (on top of the Xbox One’s game recording capabilities). Update: New Trailer!

Mad Catz will be developing accessories

xboxonecorner:

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Along with its competitor Turtle Beach, gaming accessory company Mad Catz is one of the two manufacturers officially contracted with Microsoft to develop equipment for the Xbox One. Mad Catz is better known in some circles as Tritton. The official press release is rather tightfisted as far as details are concerned; presumably, they will produce Xbox One-specialized gaming headsets and connectors.

The Xbox One has updated its chat port to a new, proprietary design, eliminating backwards compatibility with old audio and mic accessories. Currently only Tritton and Turtle Beach are the only two manufacturers advertising Xbox One equipment, however, additional companies are expected to announce their Xbox One wares at the E3 Expo.